Saturday, 9 March 2013
Thursday, 7 March 2013
What I am really saying is that I have changed my plans for the Broadside game for a third time. Let me explain. The first game was going to be WW1 East Africa, but I lost interest! The second game was going to be A Very British Civil War. I am still interested in doing this but at 20mm scale I can't see any way of making this a stand out game. We all go to shows and there is ALWAYS a 20mm WW2 game, some of them very good indeed. The problem would come from my point of view in making the terrain to the right standard in the time and with both my resources and budget and still have the game look sufficiently good to look like a show game, and not just a normal club game. So last week I informed my club that I just would not have it ready in time. I hated admitting defeat, but I was not going to stress myself out over my hobby, which I should be doing for fun and enjoyment. So we will still do some VBCW but as club games.
Given that time was running out and recognising what I could and could not achieve on my own with a limited budget and resources I have had a drastic re-think. Working from the terrain up I thought about what would be simple to make, Snow, Desert, Sea and Sky sprung to mind. I plumped for sea, as it would be the most versatile and it would not depend on "flying stands".
Ok that's the stage I am at with the terrain, but that is of course only part of the game. The rules we shall be using will be Blood Bilge and Iron Balls (BBIB) as I really do like these rules they have an eighties vibe to them and detail each ships capabilities as individuals. A second reason for using these rules is that I have contacted the published and have been informed that they would be willing top "Sponsor" the game. The sponsorship is to take the form of some free rule sets for the club as opposed to any financial incentives. As wargamers free sets of rules are never to be sniffed at so I am happy with that. I shall discuss figures at a later date as I am waiting for some ships to arrive.
I hasten to reinforce the fact that VBCW is not dead in the water (no pun intended, but I'll take it). It will be an active club game, just not a show game.
That's it for today. Thanks for reading and if the weather and temperature holds I should get this finished in reasonable time. I must say I am quite excited by this change in direction and am looking forward to the next few stages. I hope you are having as good a day as myself. Talk to you later, all the best Clint!
Tuesday, 5 March 2013
There is a reason for this which will become evident as work continues. This gives us a 4 foot by 6 foot playing surface. Alan (the main Broadside organiser) has agreed that we can have as large an area as we need so I might well ask for an additional 2 foot length, not for terrain, but for dice rolling, model placement and for any literature we may produce as a club, for the game. By literature I do not mean great works of storytelling prowess that would be stretching it far to far, but club leaflets and meeting dates a little about the rules and the game and the background if you have been to a few shows you'll know what I mean.
The next stage is to plan out what terrain is needed and where on the boards it will go. I have decided to keep it as simple as I can as that will give me a chance to get it finished. Additionally I will want the boards to be as versatile as possible. There was a club game at Broadside last year some 8 feet by 12 feet only capable of one configuration. I am not knocking this approach, but as a small club with very limited resources I think it's better that we at least attempt to get as much use of any built terrain as we possibly can.
Looking carefully in the background you can see the moon boards and top left corner the past table which I have started to convert into Circus Minimus! I have only mentioned those terrain projects to let you know they have not at all been forgotten about. The moon boards were twisting and warping so a few months of lying flat will probably help them straighten out.
On an unrelated note I have been invited to attend a game with "Posties Rejects" in about 10 days time (16th March). I am actually looking forward to it and have offered to bring something edible. (Yes it's a bribe! ). As yet I have not decided if Sweet or Savoury is the way to go.
Ray has informed me I will be on his side against Mr Angry (aka Fran) and Big Lee as a consequence I have informed Ray that we shall keep anything edible our side of the table. I just don't have enough time to make some very rough "Poitin" but I don't want anyone getting too rowdy so I won't this time!
That's it for today with luck more again on Thursday!
All the best Clint.
Sunday, 3 March 2013
So where does that put us with a game? In the film Yul Brynor is the only real nasty trying to kill the star. But that need not be the case in a game. The first time the star and co-star (who dies) encounter robots that have gone wrong is when a rattlesnake bites one of them. Obviously this should not happen, "Health and Safety " would freak! In a game setting however it would be better to have several robots trying to kill the players. At this stage it is only the germ of an idea but I think it has legs as a one of club game as we already have all the terrain and figures we would need, Unless of course I can scrounge more robot heads.
That's it for this week. It all starts again on Tuesday. Thanks for reading and I hope you like the idea. All the best Clint.