Wednesday, 23 July 2014

1 day early!

Oh look a real one!
As I do not think I will get the opportunity to blog now until Saturday (best get something done for then). I thought I would get tomorrows blog done today! Yeah it's a crazy mixed up world!

So today (or Tomorrow if you would rather I have been progressing my Soviet 1985 (ish) Airborne Desant forces.

Yes that picture is a real one!

Here is my company of ASU-85's. The ASU 85 is actually and assault gun. Originally based on a PT -76 chassis but without the amphibious capability and now withdrawn from service in Poland and the Russian Federation.

My Airborne Desant force would be allowed to field up to 2 Divisional Assault companies. But as I only have one I will only field one, although I do have a couple spare so I may expand then to two in the future.

A Company consists of a Single ASU-85 to act as a company headquarters and up to three platoons each of three vehicles. For a total of 10 vehicles.

The 85mm cannon on each assault vehicle was able to fire HE, Heat and HVAT rounds which would afford it some armoured piercing capacity especially in the era it was first designed (Early to mid 60's) but not powerful enough to take a Leopard, Abrams or a Challenger which were the front line tanks of NATO in the mid 80's. But as the Desant force has missiles for Anti Tank Proposes These would hardly ever be needed for that role.

Well folks that's it until Saturday, have a few good  days and see you soon.

All the best Clint

Post Script: Those that have signed in for the navel game. I will send out more details Things like how to write orders I will understand and a Situational report before we start to play hopefully tomorrow or Friday. That will give you a 7 day window to ask questions and get back to me in with your first turn.

And cheers Guys for some great emails from you. WE have 6 players at present and me as Ref so It is quite balanced to begin with. But I will allow new players to join at any time by simply giving them a lower class ship of the line or in the final stages or if anyone is knocked out a Frigate IF they want to continue playing.

Post Post Script: Now Up to 7 Players and me as a Ref. PD Joined while I was typing this post! So hence the Amendment! (Gosh that sounds Posh!)

Tuesday, 22 July 2014

Growing horde.and PBB Opertunity of a game.

The whole lot so far.
Goodness me! more painted zombies from the "Zombies" game. As you will recall these are all the same pose and I have a few more 64) to do.  The shambling horde is increasing.

I am now up to 36 and am approaching critical mass for a game. Yes I know that from a game point of view more is better and that you can never have enough zeds! But 1 is far too many in real life.

They're coming to get you!
6x6= 36 Zeds
So I thought I would briefly mention why I am painting them. Well last year I was lucky enough to play in an online Play by mail game. Hosted by Shelldrake. It was a zombie game and only open to those in the Zombie bloggers association. So this year I thought I would repay that kindness and host a Zombie game of my own online. I expect this to start in a couple of weeks from now and will run as 1 turn a week. This will be as much roleplaying as wargaming. And I am pleased to say that I very reached capacity on the number of players I could handle for this game. All Zombie Bloggers and all members of the board of the living lead. 

So unfortunately there is no spare capacity in this game but you will all be welcome to follow their progress once it starts. I will probably send them out character generation info in the following week.


Totally unrelated to the Zombie Game.

I am willing to recruit for a different Play by blog game though. Let me Explain! Having spoken to Ray on the Phone on Sunday night he has not managed to get very much gaming done at all this year. So I have suggested that I can referee a Naval game (in the Age of Sail) and run it on a weekly turnaround. Players need not know the rules as I will take car of all the bookkeeping and fiddly bits. They will be responsible for their ship movement choice of targets [both ships and hull or rigging] and damage control parties. They will be told how effective their gun fire has been, in the abstract only. But no indication of what has been achieved unlit it becomes visible! Such as fires, explosions (very rare), loss of a mast etc. This should not be a drain on your time too much as I am thinking that each player would control a single ship of the line.

The fleet captains will be Ray and Fran (I suspect you have all heard of them as they are quite notorious). And players are under no compunction to obey any orders Issued by them. [I know I wouldn't]!

I hasten to add that players need not know the rules. But for the tabletop application I will be using "Blood Bilge and Iron Balls." with some slight amendments to make it possible to play on a Blog as opposed to tabletop face to face.

So if this sounds like something you might be interested in leave a comment. Or email me on


either for more information or for a place in the ship game or just a chat.

Ok folks have a lovely couple of days and see you all soon
All the best Clint

Sunday, 20 July 2014

Paint Monkey Sunday.

Looks like I shall turn "Paint Monkey " into a semi regular thing. Yes more painting for my mate Matt. And yes some more North West Frontier troops. I have no idea how many he's got now, but I do know I shall  be starting some more today. ( I am putting off doing the ones in Kilts!..... where I have to paint tartan) Yes I realise that will make you all want to see them more and that I should not have mentioned them. Oppsie!

 So any way here are 6 more figures that I have had to repaint for him. I suspect he got them on evil Bay. I am not saying they were badly painted or in the wrong colours or anything like that but there was no shading or highlights. So I did what I would normally choose to do if they were my figures and over paint every part of them. The bases also needed a bit of work so they were re done as well and they should fit in with the rest of his North west Frontier troops.

The Weather has been too hot for painting (ok not what we are used to here in the UK) for other parts of the world you are probably laughing at that statement. It has meant that paint was/is drying on the brush before it gets onto the figure! Enough of this wingding Pom malarkey, shutting up now and getting on with it.

 That's going to be it for today, I shall now go and prep some figures and get them primed before the thunder and lighting return.

Take care all, have a good Sunday and if you do anything I wouldn't do please don't tell me I may get jealous!

All the best Clint

Post script. have got a sale on. It's worth checking them out. Not only do they do 10mm stuff (a growing range) but also some other scales including 28mm pulp  figures if you look hard enough.

Thursday, 17 July 2014

Camoflage Bases! How dare you!

 Well the bases I was waiting for have arrived very swiftly. Thank you Warbases. for yet more excellent service. So I have been able to crack on with some more 1/300th scale Russian cold war stuff. But I still had 20mm by 20mm,  2mm thick MDF bases so I decided to start with some of the smaller stuff.  First up we have 2 divisional close Recce Platoons. There are 3 of the BRMD2 Armoured cars in each platoon each armed with a 14.5mm machinegun as well as a 7.62mm machinegun. Click the link to take you to the Wiki page. (LINK) . Nice vehicles not only capable of 100KM/H top speed on Roads) That's 62mph for us oldies still stuck in the old, non metric, age, but also amphibious. And if you have the money you can even buy a real one for around £7000. Prices vary as all will be second hand and "slightly used" from different governments. And being equipped for NBC operations you might consider it a zombie apocalypse vehicle. Although getting spare parts in the UK after an apocalypse might be tricky.

Continuing the theme here are also single section of regimental anti tank vehicles. While these have a similar performance and capabilities as the armoured cars they are equipped with wire guided anti-tank missiles (Sagger C). Perhaps less use in a zombie apocalypse unless your zombies drive tanks.

My painting table is now abso-pheckin-lutley crammed with stuff now so no idea what will be finished next.  I have 6mms, 10mm 20mm and 28mm stuff all started at this point so I look forward to clearing a little space and getting things finished.

So unlit next time (Sunday) take care have fun and enjoy the sun or rain as appropriate.

All the best Clint

Wednesday, 16 July 2014

New Horde Started.

Well I have caved in and here are my latest zombies. Yes a change of scale and manufacturer and material and focus! I must have had another senior moment!

These are all Soft plastic from the board game "Zombies" which in itself if quite a fun game. As you can see they are all the same pose, and I have 100 to paint in all so I needed a quick uncomplicated way to batch paint them. Still loads to go but I have the next 17 undercoated and ready to start.

That will have to be it for today as I have some 1/300th scale cold war stuff calling my name and I am itching to get some more done.

So have fun. Enjoy yourself and hope to see you all soon.

Best wishes Clint

Monday, 14 July 2014

Death in the desert

The British Objective to reach the town
Battle was quickly joined on the southern route.
The scenario was that we had to get the remnants of he destroyed fort back to civilization. As the British (yes it was me) had lost the last two games this would end the mini campaign if we could get the troops back. I am not going to sugar coat it ! It was a disaster for the British from the outset. Firstly there was an escarpment which meant 1 of three options. A) Enter a bottle neck, B) scale the escarpment meaning we would move about 3 cm per turn. C) Split out forces, As time was against us and as we had limited ammunition we decided to split our forces in the hope that at least some would make it. Rob took the Northern Route, I took the southern.

I pushed my troops on as far and as fast as I could. But even in the first turn the Mardist troops were out and about. And they managed to charge my infantry that were in column.

The column held and an ongoing melee ensued. Being short of time to organise I hurled my second column into the brawl. While my Cavalry charged the Camalry. Both were victories for the British but not decisive so the Mardhist troops just withdrew a move.

AS My Cavalry were considered disrupted after the battle it allowed the Ansar foot to charge them. Nothing I could do evidently. Which resulted in them all being slaughtered.

Meanwhile on the Northern route.  The Marhdist forces had come out to play and in 2 turns Bob was wiped out to a man. Outnumbered and as we kept loosing the initiative poor Bob just got swamped. Each of his units was forced into melee against 3 or 4 times their number and without any initiative breaks no opportunity other than to stay for the most part in column. Disaster.

More and More Mardhist troops kept attacking and there was no opportunity to recover. I did manage to get one infantry column into a square but they only had 4 rounds of ammunition so they were never going to hold out for long. Whereas my other unit was attacked by 3 units of ansar and when rolling for my morale test rolled a 3 on 2d6 they fled the board immediately.


Conclusion: an utter defeat. 3 times in a row the British lost in the Sudan,  Looking back would or could I have done much differently? Well I could have kept the forces together but I don't think that would have helped as that would still have meant that the British were out numbered 3 or 4 to one with limited ammunition. I think IF the Ansar had turned up in dribs and drabs we might have made a difference as It would have given us more chance to organise. But in retrospect on this game the British were ambushed and there was not a lot we could have done to change it .

Oh well.

Saturday, 12 July 2014

Compulsory troops

Despite the requests for zombies, I have none finished to a stage where I am happy to share them. It's like I am having to learn how to paint all over again. So excuses aside I have started to re-paint and base my 1/300th scale cold war figures. I have no soviet infantry so you'll have to look forward to them another time (which means when I buy some).

In the mean time I thought I would start painting and see where that gets me. Starting with a Soviet Airborne Desant Battalion circa 1986. According to the Bruce Rea Taylor & David Shepherd "Digest No:4" the compulsory troops for this force are:
  • 1x Bmd 2-Ksh (To act as Battlegroup Head quarters)
  • 2x UAZ469 each with a half section (acting as HQ security)
  • 1x Brmd 2 u (Acting as an artillery observation post).
You have the BMD (back left) the Brmd (front left) and the two Uaz 469s on the right. You can find lots of videos online should you want to know what they are like in full size and real life but these will do to represent my Headquarters for my Desant - Russian airborne force. I have studied Russian camouflage and am pretty sure the colours are close if not exactly the same as seen in the picture below. Maybe I should use a little more "tan" Paint so I will try to in by next batch. They are based on 2mm MDF bases with the rear edge painted white to identify them as part of the command section.
Thanks for looking today, I will be continuing with more of these today as well as the zombies so with a game report on Monday I predict zombies by Wednesday with a chance of gore and blood splatters.

Have a GOOD weekend folks and hope to see you soon. All the best Clint.

Thursday, 10 July 2014

Finished (for the Moment)

Well it has taken a couple of weeks but I have now finished painting the colonial Indian troops for Matt for the Northwest Frontier. He'll see me Sunday and collect them and most likely give me some more to do, but for now I am finished and here are the latest Batch.

Sorry for the rough photography on a couple of the pictures (well none are perfect... ho hum!). Still they should give you some Idea.

7 Figures in this batch including 2 flag bearers. Again either Foundry or Old Glory. Flags are from "Body's Banners" stocked by "Redoubt".

Flag bearers from behind.
Rank and File
Rank and File from behind
All together now,
 The Last picture is because some bright spark usually asks for a group shot. So this time I thought I would save them the effort. It shows all the troops that Matt has asked me to paint this time out. One of the great things about Painting for Matt is that he never sets me a deadline so if I can finish in 6 months or 6 days he's content. And that is great as it really does take all the pressure off. So thanks Matt.

So now I have 4 days in which to indulge myself and paint what I want so I may well start too much and get nothing finished. But my plan however is to start some 1/300th Cold war figures and some 20mm Zombies.

So until Saturday, take care, have fun and try not to hurt anyone! Next episode should be Saturday so I hope you can tune in again then.

Best Wishes from Paint Monkey.

Tuesday, 8 July 2014

More figures for Matt.

Three posts in three days. Good grief what's come over me!
Let's not get over excited. But here are the Infantry I have mentioned over the last few days. Yes I have 6 more to go and hope to have them done by Sunday morning so I can give them back to Matt. So I most likely will manage it which will give me time to progress one of my own projects. No Idea which one yet before you ask and not even thinking of it until then.

I will not go into much more detail about these I believe them to be a mixture of Foundry and Old Glory, with the majority being Foundry. It is all British Empire troops of the colonial period suitable for fighting battles in the Northwest Frontier.

Rifle armed rank and file.

Command Figures
All together

About Face.
That's it for today I am now back to posting every other day and with luck and a fair wind that means Thursday. So until then take care and hope to see you soon. All the Best Clint

Monday, 7 July 2014

British Officers.

AS yesterdays post was not wargames related I thought I would show you may latest 2 figures.

They are 2 British colonial era officers for the Northwest Frontier. Painted and based to fit in with Matts expanding collection. These should give him a couple of dizzy toffs to boss the rank and file Indian soldiers around. Some of the officers were very good, others less so.

As mentioned these are for Matt and there are more to come. With luck I should Have 10 more infantry finished by late tomorrow so I will put them on as quickly as I am able. As I am on the bases highlight and finishing touches now (Yes the best bits).

That's a very quick one for today as I will want to carry on with the footsloggers as swiftly as possible.

Take care all "Paint Monkey" out.

Sunday, 6 July 2014

Not Really Wargaming.

Let me take you back to Friday. Friday morning 10am to be precise. At that time and on that day the official opening of the extension to our new wargames hall was carried out. The original hall is the taller section of the building on the right. Many of the locals thought it was either an electricity sub station or derelict building as it had a neglected and at times vandalised feel t it. Anyway it was originally built by the Royal Engineers (REME) back in the early 60's. It consists of loos, a kitchen and a main hall with a stage. All pretty basic but all still very functional.

That being the case the local council paid for an extension.  Not for us wargamers I hasten to add but for the football teams the use the attached fiend, Not that I mind another group benefitting by a new building. WE have not done badly out of it though the council have refitted our kitchen and have promised to update our loos. In addition the car park has been expanded, not enough I hasten to add for one football team let alone 2 and refs and linesman, but even so it will be a help.

Talking to the Project manager (a nice chap as it happens) he made the comment that due to the less than salubrious local youths that they wanted to make the building "Bullet proof"!. The Local Councilman who officially cut the ribbon to open the building, mentioned in his speech that the new extension fitted in well with the existing structure. Given what the locals think of the original building, I for one am not sure that is a good thing.

Given that most people turned up for the event in collar and jackets. As it was hot I was in a bright polo shirt and shorts. Opps! Ahh who cares!

Feel free to ignore this post as I may do another post later today or tomorrow when I finish the figures I am working on. So until then Thanks for tuning in and catch you later. Cheers Clint.

Thursday, 3 July 2014

Paint monkey again.

Yes a little more Painting for Matt. As Matt got his WW1 Germans back last weekend he very kindly gave me more things to paint and some beer tokens for doing so. So what Have I managed to do in the last 5 days. There are some mounted officers and Infantry I have just started for Matt as well. So No 1/300th scale started by me just yet.

Well the answer is a Colonial Northwest Frontier Indian gun and crew. I cannot and will not claim to know very much about this period or what the gun is but all the colours are copied from the internet so I am fairly content that they are right.

As there are 4 crew we can assume one is the gun commander, one the loader, one the firer and one the Rammer! I am confident that these will increase his collection and make the Northwest Frontier more of an active project for him. I do have more of this period to do for him so you can expect to see more in the next week.

 The gun is quite small but I for one would not want to carry it up a mountain. so there are an additional 2 donkeys to help with the portage. I am not sure of the make of the donkeys, but the gun and crew I believe are Foundry, but not totally sure about that.

The last picture is them all together and not really much more to say. Thanks for popping by have a good day and with luck more again on Sunday.

Take care of yourself Clint.